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I have no intentions to stop landmining you Toby
Oh shut up! You know I'm pinky.
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I have no intentions to stop landmining you Toby
I hope not. The only reasons I voted YES is because you packaged the YES vote with Map Timer Off (and Map Vote Off). If you now change one of the YES voted items back to Map Timer On then I would like to change my vote to NO. I hope this packaged vote was not simply to gather enough YES votes to turn FF On and then backtrack on one of the other two options that have also been YES voted on. If some players wish for a map to end sooner, then they need to play harder for their team to win in order for the map to end. Mind you that we see players leaving in air maps too, with or without the timer off. I request you to keep all three items that have been voted and approved, at least for the time being. Thank you!though the map timer may just be implemented again just to help things along
Well said Ice, and thank you for constantly trying to bring back players and increase player numbers.As an addendum to all this...
Now that it has sunk in that -[HELLO]- has friendly fire enabled, there is a lesser amount of players in the hours that usually get a good group on. Obviously this is just based on the main changes I've made.
If this trend continues, I may need to disable friendly fire to bring our numbers back up again. Should this happen, only friendly fire will be touched, the map voting & map timer will remain off.
Those that wanted friendly fire are playing, but it is not enough players as I'd like (not sounding greedy here, bear with me), but those that did not want friendly fire have upped and left. Unfortunately we are 17 going on 18 years into a game with minimal support (besides that which we provide for it), so I did gamble quite a bit by going forward with these changes and surprising as it may sound, friendly fire being enabled was a huge change to those that are accustomed to it being disabled.
Not everyone is willing to change their ways and some prefer weapons that...usually incur some damage. HellsFury, as per usual , had a very valid point regarding this exact issue.
Please understand that I don't enjoy going back on any of my words, but if I see I have made a mistake I will truly do my best to fix it. Even incurring personal insult at the expense of bringing back the players that are clearly missing because of it. Players will ultimately play where they are comfortable playing, and the bulk of these players were comfortable on our server without friendly fire.
I will base the judgement off of how many we get over this weekend, usually we have 28+ on my Saturday nights around 8pm onwards. Friday nights usually had 18+ and there's currently 6 people online at the time of typing this. The entire week has largely been dead quite and it dropped as soon as it sunk in with friendly fire.
Regards,
Ice
The server has peak times and off-peak times. The server also has peak days and off peak days, with weekends being peak days. During peak times, especially on weekends the server has 30-40+ players, no matter which map is running. But during midnight in Europe and then midnight in North America, players play until they don't want to play anymore. They will hang on till the last air map they can possible play and then leave when the ground map starts.It doesn't seem that there are any easy answers. I agree that the numbers have dropped with the FF turned on. I liked it but it seems many did not.
As for map voting, I think it is needed. It's just unfortunate that some abuse it. If you could only determine who is starting the votes non-stop... When there are a few of us playing, which is what happened yesterday, we need it on. We were playing Flaming Dart. Had a great crowd. When the maps go to ground, players leave. We went to a ground map and ended up with 6 players, one or two afk. When the map takes so long to play out, the server simply goes silent.
The server has peak times and off-peak times. The server also has peak days and off peak days, with weekends being peak days. During peak times, especially on weekends the server has 30-40+ players, no matter which map is running. But during midnight in Europe and then midnight in North America, players play until they don't want to play anymore. They will hang on till the last air map they can possible play and then leave when the ground map starts.
Unfortunately a few players use this as an excuse to bash some maps. They are aware that the players who left after the server changed to a ground map were playing for hours and were going to leave anyways because it is midnight in Europe.
Of course the old timers prefer air maps because they know how to fly the choppers. But newbies and shoot-em-up gun lovers prefer ground maps.
The idea is to play and let play. Thank you for voicing your thoughts here instead of in-game chat which negatively affects player numbers.
I have every intention of continuing my in-game chat. It makes no difference to players what the hell I say anyway.
There is no personal anguish here Ice, gimme a break. Pinky has been voicing his personal opinion for as long as I can remember. Secondly, I dont have a personal issue with Pinky. But it would be nice if he curbed his constant complaining. That's a true statement.Please note that this topic is meant for the discussion pertaining to how well the proposed settings are working. It is not here to be a point of personal anguish against players for their views.
Everyone is allowed to have their own opinion and I encourage fair discussion regarding it. However, personal issues with players is not up for discussion here. Please keep on topic here on out.
If any response has such content, the user will be warned and their post deleted.
Regards,
Ice
There is no personal anguish here Ice, gimme a break. Pinky has been voicing his personal opinion for as long as I can remember. Secondly, I dont have a personal issue with Pinky. But it would be nice if he curbed his constant complaining. That's a true statement.
@DiscoMagpie @Hopper @Blueheeler Guys, read this. I use this all the time when Nagi accidentally TK's me and doesn't say sorry......until 5 mins laterSo as soon as someone intentionally team-kills you, open up the console and type ptk.
The server will automatically record it, if someone is punished twice, they will get kicked automatically. Obviously, only do this if you feel it was warranted. I've enabled the auto-forgive on tk, which is why a player must manually punish a player if they feel it was deliberate. I felt this was perhaps the kindest way to introduce FF once more, instead of straight up punishing players for team-killing. I can adjust other settings to accommodate things a bit more, but I'll do such changes if we implement this permanently.
I can add a delay on to players spawn times that are team-killers. Whether punished or not. This is a setting I'll try out at 0.5% first, but only if we decide to keep FF enabled.
Bearing in mind one thing with the ptk command, it only really helps get someone punished irrespective of their score. Whereas the server will automatically kick someone for having a -5 score. Obviously there is also an auto ban system for that, but again, I've done my best to ease all of us into friendly fire first.
Regards,
Ice
Naughty boy! Grass and you are good players. Both team players and reliable allies. You both should be friends again because you both are similar in many ways. Grass and you are especially helpful when our team is losing. You both will step up and help getting flags and defending flags as much as possible. Be nice to each other. We are all old-regular players. Make peace both of you. I like you both. I hope FF goes off again so that will be the end of TK'ing and the animosity it creates between old friends.I've started using it mr K for Grass hopper( Robbie) as he likes to kill himself with my mines on purpose to give me a neg score and a kick. Little does he know I don't care I just go spec mode to clear the score watch where he is heading or hiding and pay him back I love it when in LA Drang he walks all that way with a shovel to USA main only to find out I've been watching him, and then join USA knowing where he is and BOOM he is dead . That really annoys him no end, and I'm within the rules ))) The other map I do that to him is, Irvin as he Always brings a shovel to USA and tries to steal the F4 So I just hide ,and wait for him to get out of the water and BOOM, then I take his shovel and hold it for the rest of the game
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