- Local time
- 11:28 PM
- Joined
- Feb 19, 2012
- Messages
- 23
- Reaction score
- 75
So, a regular player was making fun of me for having a low score (tonnes of deaths, very little kills or points). This player had many many kills and points. This got me to thinking what makes for a good player?
Is it a huge amount of kills or points ? The answer is no.
I can think of many long time veterans who always get in the top 3 who only play to get kills. One respected player sits in bushes and shoots enemy players in the back as they run by, all game. Another veteran player who was on my team, ran by one of our flags that was 45% taken and didn't bother to stand there to return the flag to 100% ours. Another veteran player never assists when they see a teammate in need of help. Yet these players get huge points and are called "successful".
Then on the other side of this argument are players who sacrifice getting points to help their team win. One map I remember (Fall of Lang Vei) Pinky flew the Mi8 spawn chopper over the USA main the whole map. He got zero points and lots of deaths but helped his team to win. Other players risk getting killed to wrench a teammate's tank that is doing battle with another tank. Other players keep spawning (and dying) in order to law an enemy tank on the bridge in Reclaiming Hue. There are many other examples.
I won't even get into the cheaters (some are long time players who should know better). Or the idiots on your own team who blow up vehicles because they want to fly/drive them but you are about to reach the vehicle first.
Bottom line, points aren't the only means to judge if someone is a "good player."
Is it a huge amount of kills or points ? The answer is no.
I can think of many long time veterans who always get in the top 3 who only play to get kills. One respected player sits in bushes and shoots enemy players in the back as they run by, all game. Another veteran player who was on my team, ran by one of our flags that was 45% taken and didn't bother to stand there to return the flag to 100% ours. Another veteran player never assists when they see a teammate in need of help. Yet these players get huge points and are called "successful".
Then on the other side of this argument are players who sacrifice getting points to help their team win. One map I remember (Fall of Lang Vei) Pinky flew the Mi8 spawn chopper over the USA main the whole map. He got zero points and lots of deaths but helped his team to win. Other players risk getting killed to wrench a teammate's tank that is doing battle with another tank. Other players keep spawning (and dying) in order to law an enemy tank on the bridge in Reclaiming Hue. There are many other examples.
I won't even get into the cheaters (some are long time players who should know better). Or the idiots on your own team who blow up vehicles because they want to fly/drive them but you are about to reach the vehicle first.
Bottom line, points aren't the only means to judge if someone is a "good player."