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Bfvietnamstats.com (comprehensive server/player stats tracker)

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Location
Bamberg, Upper Franconia, Bavaria, Germany
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 m2332
I'd like to introduce something that I have been working on as a little side project lately, trying to create a would be server tracker using only LLM for the whole project. And since it turned out a lot better than I'd initially anticipated, I decided to follow the whole thing through to get it working properly.

This is a server tracker not unlike the old known Gametracker, though entirely confined to Battlefield Vietnam and meant as a more modern replacement with added features that are glaringly missing in the original. If you want to try out yourself, simply click the link below. I'll add a few examples of the featured statistics using screenshots from the actual pages used in this project

Link: https://bfvietnamstats.com

Main page

bfvstatsd.png


A full list of every server including player count, location and map active players, server rankings are determined by a combination of factors and updated several times a day using an objective method as to not treat any server in a preferential way and provide an accurate picture of popularity

bfvstatse.png


Server detail page including live statistics listing score, kills, deaths and ping and tickets remaining on either side, a list of top players for any given period and a statistical graph showing the recent player history

bfvstatsf.png


Player page listing global statistics, favourite maps, global server statistics and the latest rounds for any player

A few acknowledgements:
Using both bflist API and a curated list of servers that do not appear on bflist (for varying reasons, mostly due to not using Openspy as master server) to track servers
Built entirely using LLM/AI as a feasability experiment
All non-English localisations are still in part or in their entirety machine translated, I have already improved the Russian translation to some extent, but there are still quite a few awkward expressions used throughout. Malay, Portuguese and German remain entirely machine translated and I'll eventually look into improving them and properly translating each one of them
Due to the nature of the way this was put together, there may be a few oversights that or oddities that will be addressed in the future
 
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