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Server settings for AI to spawn?

sideos385

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Is there a specific server setting required for getting NPCs to spawn in CO-OP mode? When I start and run the server locally in CO-OP mode the NPCs are spawned in. When Using LinuxGSM with the same server settings (copy pasted) no AI spawns. this is my serversettings.con

Code:
game.serverName "My Server"
game.serverPassword ""
game.serverInternet 0
game.serverMaxPlayers 32
game.serverGameTime 0
game.serverScoreLimit 0
game.serverNumberOfRounds 3
Game.setServerWelcomeMessage 0 ""
game.ServerBandwidthChokeLimit 0
game.ServerMaxAllowedConnectionType CTLanT1
game.ServerPunkBuster 0
game.serverGamePlayMode GPM_COOP
game.serverResetEvolData 1
game.serverSpawnTime 15
game.serverGameStartDelay 60
game.serverTicketRatio 125
game.serverAlliedTeamRatio 1
game.serverAxisTeamRatio 1
game.serverSoldierFriendlyFire 100
game.serverVehicleFriendlyFire 100
game.serverSoldierFriendlyFireOnSplash 100
game.serverVehicleFriendlyFireOnSplash 100
game.serverKickBack 0
game.serverKickBackOnSplash 0
game.serverTKPunishMode 1
game.ServerNameTagDistance 100
game.ServerNameTagDistanceScope 300
game.ServerExternalViews 1
game.ServerAllowNoseCam 1
game.ServerCrossHairCenterPoint 1
game.ServerHitIndication 0
game.ServerTicketsCarryOver 0
game.ServerAutoBalanceTeams 0
game.ServerAutoSwitchTeams 0
game.ServerCPThreatIndicator 1
game.ServerAllowSpectators 1
game.ServerAllowSpectatorChat 1
game.ServerSpectatorAllowSwitchTime 120
game.ServerAllowSpectatorVoting 0
game.ServerDeathCameraType 0
game.ServerFreeCamera 0
game.ServerNumReservedSlots 0
game.ServerReservedPassword ""
game.ServerClanTagTeam2 ""
game.ServerClanTagTeam1 ""
 
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