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Ban: nuke

Local time
11:26 PM
Joined
Jan 6, 2021
Messages
1,548
Reaction score
4,100
Age
27
Location
South Africa
Real Name
Shaun
Player's Name: nuke

Admin's Name: IceSkater | Reported

Rule(s) Broken: Disruptive Gameplay
Team-Killing

Action Taken: 12hr Ban

Video Evidence: No

Chatlogs: Yes

Chatlog Evidence:
This player was reported to me for being disruptive on Operation Hastings;

Because this person is known to be disruptive, I'm acting out a 12hr ban for his behavior. As further proof, two intentional Team-Kill's were registered as well in the event log code here:

The below code shows that player ID 1, who is:
<bf:event name="createPlayer" timestamp="65015.9">
<bf:param type="int" name="player_id">1</bf:param>
<bf:param type="vec3" name="player_location">1130.8/86.659/362.2</bf:param>
<bf:param type="string" name="name">Bromelain</bf:param>
<bf:param type="int" name="is_ai">0</bf:param>
<bf:param type="int" name="team">1</bf:param>
</bf:event>
Later changed name to:
<bf:event name="changePlayerName" timestamp="65600.8">
<bf:param type="int" name="player_id">1</bf:param>
<bf:param type="vec3" name="player_location">1085.76/75.0231/557.143</bf:param>
<bf:param type="string" name="name">nuke</bf:param>
</bf:event>

Firstly team-killed this player:
<bf:event name="scoreEvent" timestamp="66880.3">
<bf:param type="int" name="player_id">1</bf:param>
<bf:param type="vec3" name="player_location">813.842/60.3177/1597.52</bf:param>
<bf:param type="string" name="score_type">TK</bf:param>
<bf:param type="int" name="victim_id">2</bf:param>
<bf:param type="string" name="weapon">UH1Assault</bf:param>
</bf:event>

Who was:
<bf:event name="createPlayer" timestamp="65158.1">
<bf:param type="int" name="player_id">2</bf:param>
<bf:param type="vec3" name="player_location">790.67/48.76/1427.6</bf:param>
<bf:param type="string" name="name">Player</bf:param>
<bf:param type="int" name="is_ai">0</bf:param>
<bf:param type="int" name="team">2</bf:param>
</bf:event>

Then killed player ID 0 who is:
<bf:event name="createPlayer" timestamp="63464.6">
<bf:param type="int" name="player_id">0</bf:param>
<bf:param type="vec3" name="player_location">1130.8/86.659/362.2</bf:param>
<bf:param type="string" name="name">360<bf:nonprint>176</bf:nonprint> Dr. Sus</bf:param>
<bf:param type="int" name="is_ai">0</bf:param>
<bf:param type="int" name="team">1</bf:param>
</bf:event>

With:
<bf:event name="scoreEvent" timestamp="67223.1">
<bf:param type="int" name="player_id">1</bf:param>
<bf:param type="vec3" name="player_location">793.473/63.7489/1472.06</bf:param>
<bf:param type="string" name="score_type">TK</bf:param>
<bf:param type="int" name="victim_id">0</bf:param>
<bf:param type="string" name="weapon">UH1Assault</bf:param>
</bf:event>

After team-killing the above player, the person disconnected near immediately:
<bf:event name="disconnectPlayer" timestamp="67226.5">
<bf:param type="int" name="player_id">1</bf:param>
<bf:param type="vec3" name="player_location">795.038/93.9088/1482.84</bf:param>
</bf:event>

Obviously, team-switching occurred a few times. However, the players concerned were on the same side when the team-killing occurred and it's further evidenced by the TK code.

Admins Note:
(DID NOT ANSWER QUESTION)
 
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