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Here's a little seed of an idea for the next, or a future, event.
There was a player on the server today called "Pvt Ryan" and it led me to this suggestion for a "Saving Private Ryan" themed event.
Variation 1
At the start of the map, we designate either one player on one team only, or one player on both teams as "Private Ryan". His spawn position is right up in the sky, and he has to open his parachute. His enemy has to spot him, track him and capture him (not kill him and "Pvt Ryan" is only allowed to fight with knife, also making him identifiable). When the enemy captures him (he must surrender when they get close or fire a warning shot to wound him with pistol), they have to take him back to a hut in their main and he has to stay there, imprisoned. His team have to break him out, and once they enter, he can start using firearms. They must then get back to their own base, and enemy are then allowed to kill "Pvt Ryan".
From the start, if enemy doesn't capture him and allies reach him first, they have to take him back to their base and put him in a hut (let's say he is in hospital )
Winner is the one whose "Pvt Ryan" is killed the fewest times, or who managed to keep their enemy "Pvt Ryan" captured (Admin must have view on this)
One immediate problem with this is that it might get boring for whoever is playing "Pvt Ryan" if he is just sitting in a hut with no action.
Variation 2
"Pvt Ryan" is allowed to use firearms from the start, but having him use a knife makes him easier for enemy to spot. Rather than taking him back to the hut, the enemy just have to assassinate him. The loser is the one whose "Pvt Ryan" has been killed the most times.
La Drang might be a good map to try this on, with US not allowed aircraft. Each side is given a jeep to race to the landing site.
Very happy if someone can contribute to improve?
There was a player on the server today called "Pvt Ryan" and it led me to this suggestion for a "Saving Private Ryan" themed event.
Variation 1
At the start of the map, we designate either one player on one team only, or one player on both teams as "Private Ryan". His spawn position is right up in the sky, and he has to open his parachute. His enemy has to spot him, track him and capture him (not kill him and "Pvt Ryan" is only allowed to fight with knife, also making him identifiable). When the enemy captures him (he must surrender when they get close or fire a warning shot to wound him with pistol), they have to take him back to a hut in their main and he has to stay there, imprisoned. His team have to break him out, and once they enter, he can start using firearms. They must then get back to their own base, and enemy are then allowed to kill "Pvt Ryan".
From the start, if enemy doesn't capture him and allies reach him first, they have to take him back to their base and put him in a hut (let's say he is in hospital )
Winner is the one whose "Pvt Ryan" is killed the fewest times, or who managed to keep their enemy "Pvt Ryan" captured (Admin must have view on this)
One immediate problem with this is that it might get boring for whoever is playing "Pvt Ryan" if he is just sitting in a hut with no action.
Variation 2
"Pvt Ryan" is allowed to use firearms from the start, but having him use a knife makes him easier for enemy to spot. Rather than taking him back to the hut, the enemy just have to assassinate him. The loser is the one whose "Pvt Ryan" has been killed the most times.
La Drang might be a good map to try this on, with US not allowed aircraft. Each side is given a jeep to race to the landing site.
Very happy if someone can contribute to improve?