A
Anonymous
Guest
Byrd hjas decided to explore the Beta of bfv., how this works? Well simerlar to Beta of the Gta series. To find it you look for scriptined items in the program files that do Not exist in game.
What byrd has found so far:
BFV(regular:
Zippo and tunnelsIadrang_m1 wre removed from bfv maps
BFVWW2mod:
Byrd found scripts for the B17, Bf109, Stuka, Hanomag, KibudelWagon, m3a1, Mustang, panzeriv, priest, Stg44, Spitfire, Wespe, and Yak-9 in C:\Program Files\EA GAMES\Battlefield Vietnam\Mods\BfVietnam\Archives\objects.rfa. THIS SUGGESTS THAT EA ORGINALLY HAD WESTERN EUROPEAN AND EASTERN EUROPEAN MAPS FOR THE WORLD WAR 2 EXPANSION. ]
More on byrds breakroughs will come in the future as byrd dicovers them... until next time
What byrd has found so far:
BFV(regular:
Zippo and tunnelsIadrang_m1 wre removed from bfv maps
BFVWW2mod:
Byrd found scripts for the B17, Bf109, Stuka, Hanomag, KibudelWagon, m3a1, Mustang, panzeriv, priest, Stg44, Spitfire, Wespe, and Yak-9 in C:\Program Files\EA GAMES\Battlefield Vietnam\Mods\BfVietnam\Archives\objects.rfa. THIS SUGGESTS THAT EA ORGINALLY HAD WESTERN EUROPEAN AND EASTERN EUROPEAN MAPS FOR THE WORLD WAR 2 EXPANSION. ]
More on byrds breakroughs will come in the future as byrd dicovers them... until next time