A
Anonymous
Guest
In BF1942 on invasion maps, the ivading teams main base was un captureable, because the goal of the maps were to invade and eliminate the other team, not for the team being invaded to immeadiatly know of the invasion and invade the invading teams only base, and capturing it, thus giving the invading no chance for anything except the chance to be unrelentlessly raped. In BfV you see these cheap players who sit next to an ammo box droping 0 sectimebombst. And in BF1942 you rarely saw the other team raping the uncaptueable main base because there was no point in it cbecause you could not take the main providing a much fairer chance for th invading team, as well as more fun.
Byrds proposal: making the mains ithe following maps uncapturable/ exstrememly difficult to capture (set the time to capture the base to like 10 hMurs or something. In additon to that spreading out the soldier spawns to cover a broader area, thus nmaking hardto rape periois.
Byrds proposal: making the mains ithe following maps uncapturable/ exstrememly difficult to capture (set the time to capture the base to like 10 hMurs or something. In additon to that spreading out the soldier spawns to cover a broader area, thus nmaking hardto rape periois.