All I'm seeing here is a lot of childish behavior from multiple sides, and it's making me not want to play with any of the people involved. It also makes me regret saying in a previous thread that "we've mostly got a good group here" because clearly I was wrong. If you want to lay blame on...
Our event yesterday with my mod "One Point Three" went fairly well, but not without some minor problems here and there. Based on feedback from players during and after the game, I've made the following changes, which will be featured in the next update. This update will probably be released...
I think we can definitely do that, but after I make a few changes to fix some of the complaints people had, especially about the SA-7, ZSU, and some of the flag capture circles being too wide. Maybe we can plan something for spring of next year.
Remember that useless "Rent Server" button in Battlefield Vietnam's multiplayer menu? Now it connects you directly to the HelloClan website homepage! Custom menu button made by me, and custom .exe that links to the HelloClan website made by LuccaWulf.
View...
Here are the download links for One Point Three for the event. One Point Three requires the official EA/Dice WW2 mod, so to simplify the installation process, I've created two separate versions, one with the WW2 mod for those who need it and one without for those who already have it, so they can...
We've had some delays in testing, between my keyboard breaking and LTShaun being busy, so we aren't quite done, but we only have a few more things to test tonight that shouldn't take long, and then I'll put together the download after that, so hopefully before 9PM EST. It will be on ModDB, but...
I changed my vote from 60% to 70%. I still think having the kick vote is the way to go, but if there are that many concerns about abuse, maybe a higher requirement would be better. But I also agree with what you said about 90% being too high, and I think the same could be said for 80%, so 70%...
As shocking as this might be, I'm actually going to have to speak up in Scofield's defense. I understand your intentions now, but the wording of the original post is a bit ambiguous ("compared to the sum of all other votes" might have been better) and even I initially thought the same thing he...
About the EPD server... Have they simply programmed it so mains can't be taken at all, or have they programmed it so a minimum player count is required? The first one is easy to do and I've done it many times in my mods, so that isn't news to me. The second is impossible as far as I know, so if...
No, it can't even be affected by the opponent team.
One thing that I forgot to add is that I also want to use these flag icons for some maps that have a neutral flag which has to be captured by one team before the other can take it, and others where a flag starts out held by one team and can...
Thanks for the input, @Vmax and @LTShaun .
Anyone else want to chime in on this? I've got two definite "yes" answers from here, and two "no" answers on Discord.
What would you think if you were playing a game and saw these flag icons on your map?
Would you think that they are intended to indicate the US flag on the left can't be captured by the red team, and the NVA flag on the right can't be captured by the blue team, which is what they're supposed...
Looking forward to seeing you there! LTShaun's original suggestion was for an Operation Remembrance event, but I didn't really want to do it with the same version we did last time, the more recent and current release version isn't stable enough for online play, and V2.0 is nowhere near ready, so...
If I could offer my own useless opinion (😆):
- First suggestion is impossible to program, unless that's something that can be done from the server. The game engine isn't set up for it being done in the maps themselves. As for having a rule about it, I think there's merit to the idea, but I...
I'm aware of that file, but there are two problems with it. One, it doesn't work with other mods. It's not cross-compatible. The other issue is that file only allows you to play with 256 bots in co-op mode, not singleplayer. If I released another version of Operation Remembrance with extra bots...
I imagine the HC team and leadership have all the resources and knowledge they need, but if making mains uncapturable is something that's even considered, I know the commands used to make that happen if no one else does. There's also a command that allows flags held by one team to be neutralized...
I have some very special news to share about Battlefield Vietnam today, news that I'm so excited about I just can't keep it to myself.
The first thing is that using some very old work for Bf1942 by "Apache Thunder" on BfMods.com from all the way back in 2014 as a reference point, I have...
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